Wasp jump capable transport

An antique (already by 2634), jump-capable personnel transport, with a single gun; one of which Winston Turner, Vance Richards and Geoffrey Tolwyn use to reach the Landreich, as a first leg on their mission to Gar's Emporium in 2634.

Action Stations, page 52:

[Turner:] “Can you pilot a Wasp?”
Richards chuckled. “I bet even young Mr. Tolwyn, here, can do that.”
Geoff bristled. “I was first in my class in subsonic, sonic and transatmosphere training,” he snapped. “I think I can handle an antique jump-capable craft like a Wasp.”
……………………….
[Richards:] “A Wasp is nothing but an old beat up personnel transport. It's got one gun in case you run into some pirates, but that's just something to give you to hang on to while they rip you up. Just where are we going?”

Action Stations
by William R. Forstchen
Baen Books
Copyright (C) 1998 by Origin Systems Inc.
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wc_info/ship_classes/confed/transport/wasp.txt · Last modified: 2007/10/30 00:28 by monkhouse