Rapier II - medium fighter (F-44)

The Rapier II has seen the longest string of redesigns/variants through all of Confed history. Originally introduced as the YF-44 before being fully tested, it would enter official service as the F-44A, and continue on through several different models all the way through to the Nephilim war. (Although the Rapier II design did go on a long hiatus between 2669 and 2701, when it was brought back and modified with newer technology.)

See also Wikipedia's Rapier medium fighter page.

F-44A Rapier II [WC1]

Class Medium Fighter
Length 24 meters
Mass 13.5 tonnes
Max. velocity 250 kps
Max. velocity w/afterburner 450 kps
Acceleration Excellent
Max. YPR 10 dps
Weaps Neutron Guns 2
Missile (5×2) 4 FF, 4 DF, 2 IR
Torpedoes 2×2
Fore and Aft Shields 7 cm equiv. each
Armor: Front and Rear 5/4 cm
Right and Left 3 cm each


F-44G Rapier II [WC2]

Class Medium Attack Fighter
Length 19 meters
Mass 15 tonnes
Max. velocity 250 kps
Max. velocity w/afterburner 450 kps
Acceleration Excellent
Max. YPR 10 dps
Weapons Particle Cannon 2
Missil (3×2) 2 DF/2 HS/2 FF
Chaff Pod 1
Fore and Aft Shields 8 cm equiv. each
Armor: Front and Rear 6.5 cm each
Right and Left 5 cm each


Reference Images

F-44A Exterior

F-44A Cockpit

F-44A - Other Images

Meshes

From the WCU Shippack

Rapier II Blade [WC Arena]

The Rapier II replaced the aging CF-117 in 2654 and immediately made an impact: Dragon, Bandit, Maverick, Maniac, Prankster… a disproportionate number of the war’s top twenty aces served with Rapier II squadrons. The Blade is the modern version of that famed ship, updated by fire through its service against the Nephilim.

Star Soldier (WC Arena Manual)
Copyright (C) 2007 by Electronic Arts Inc.



Length: 19 meters

Mass: 15 metric tonnes

Max. YPR: 90/90/90 dps

Max. Velocity: 415 kps

Max. Afterburner Velocity: 815 kps

Acceleration: 150 k/s2

Shields: 280 cm

Armor: 415 cm

Weapons:

Meson Blaster (2)
Tachyon Gun (2)
Dart DF (3×20)
Javelin HS (2×5)

Devices:

Sonar
Flares
Shield Battery
Gun Power Core

Jump Capable: Yes

Manufacturer: Origin Aerospace

Rapier II Vanguard [WC Arena]

Named for their exceptional service against the Nephilim. It was a Vanguard squadron which led the first strike through the gate against G#38KMSx-Red. All sixteen Rapiers were shot down, but they went out fighting: an analysis of their flight recorders showed a 129 to 1 kill ratio. Carrying Porcupines and a deployable turret, Vanguards are often used as minelayers.

Star Soldier (WC Arena Manual)
Copyright (C) 2007 by Electronic Arts Inc.



Length: 19 meters

Mass: 18 metric tonnes

Max. YPR: 75/75/75 dps

Max. Velocity: 365 kps

Max. Afterburner Velocity: 690 kps

Acceleration: 150 k/s2

Shields: 230 cm

Armor: 500 cm

Weapons:

Laser Cannon (2)
Neutron Gun (2)
Dart DF (4×20)
Porcupine Mine (3×5)

Devices:

Deployable Turret
Sonar
Gun
Power Core
Gun Battery

Jump Capable: Yes

Manufacturer: Origin Aerospace

Rapier II Cavalier [WC Arena]

When it comes to fighters, the Cavalier is the crown jewel of the Epsilon Sector’s arsenal. A true artist’s ship, the Cavalier’s weapons are focused around ranged engagements. An experienced Cavalier pilot will make use of his lasers and ionic pulse cannons to allow him to avoid missile barrages from enemy bombers.

Star Soldier (WC Arena Manual)
Copyright (C) 2007 by Electronic Arts Inc.



Length: 19 meters

Mass: 20 metric tonnes

Max. YPR: 65/65/65 dps

Max. Velocity: 300 kps

Max. Afterburner Velocity: 570 kps

Acceleration: 150 k/s2

Shields: 280 cm

Armor: 550 cm

Weapons:

Ionic Pulse Cannon (2)
Laser Cannon (2)
Dart DF (4×20)
Spiculum IR (2×10)

Devices:

Deployable Turret
Flares
Shield Power Core
Shield Battery

Jump Capable: Yes

Manufacturer: Origin Aerospace


wc_info/ship_classes/confed/fighter/rapier2.txt · Last modified: 2007/10/20 18:02 by monkhouse